A PHOTO

gforgannon:

     0
0   0
  L 0
  _

Fucking Gannon being awesome and shit.

Reblogged from Gannon's Sweet Picz
A VIDEO

Small balls and brick walls.

A VIDEO

TWOD (2D) CONTROLS MIXED INTO A THREED (3D) GAME? You crazy, Brett.

A VIDEO

Added me some jump animations and smoothed out the running ones.

A VIDEO

Got that guy animated! Kind of. Gonna work on smoothing it out tonight.

A VIDEO

Another video pretty quickly, I think it’s worth it though. I got the camera angle near where it will be in the final product. Also, I did voice narration in this video, so make sure you’ve got sound. I go into some pretty neat things I’m working on.

A VIDEO

The camera now follows Grey. So that’s fun. Also, when on a ledge to steep, he will “slide” down (in reality, it seems like he bounces). The camera will be higher up and at a greater angle eventually, but I wanted to be up close to get a better look (I apologize for the low resolution, I was playing in a small window).

It’s also fun to note that I did this demo using an Xbox 360 controller instead of a keyboard.

A VIDEO

Grey’s run cycle. I think I got it pretty smooth and simplistic. This is the main character, Grey, running.

A PHOTO

Bit easier to see the poly work and how his shadows will change as he turns and moves around when looking at a basic photo from Blender. Dude’s going to stay all grey (kind of), it’s sort of an important piece of the game. See last post for context.